The Tuesday Group, where I'm a player, are on the cusp of finishing Horror on the Orient Express. A very good adventure, which has spanned much more than a year of sessions. 39 sessions and counting. In that time we've travelled through a lot of Europe, both west and east and done a lot of… Continue reading Give the gift of Taking Notes
Use components to limit cool spells
I like to make up spells. Take this one I just generated with some story cubes. Banished Mimicry.Level 2 Abjuration spell. Casting time: 1 action. Duration: 1 round. Range: Touch. Somatic.Touch the target as you cast this spell. The target may make a Charisma saving throw. On success, the target is immune for 1d4 days.… Continue reading Use components to limit cool spells
“I loot the random bag”
For when players want to loot something, and you don't have anything specific to give them. A mix of wonderful and mundane items. "Busy pub where someone might steal from a bag." "There's some boring stuff in there, but also..." Fragile, glass orb. Roll sleight of hand to avoid smashing it, drawing attention. Unbroken, is… Continue reading “I loot the random bag”
#dungeon23
#dungeon23 is a community event that runs throughout the entire year on Mastodon. Each day you add the description of a room in a dungeon. At the end of the year, you've got yourself a 365 room megadungeon. It's a writing project, with the same aims as Nanowrimo: an endurance building game where quantity is… Continue reading #dungeon23
Ideas from The Dark Knight Rises
I finished my rewatch of the Nolen trilogy this week and so I may as well finish off this series of "things you can take from Batman and put them in your game". AI generated image: "photograph of a dark alleyway", the kind which Batman might find himself. Premise: The adventuring hub is in constant… Continue reading Ideas from The Dark Knight Rises